An even more improving tier structure rapidly, a restructured air/anti-air combat system, and enhanced stealth/scouting mechanics are only a few of the more specific game mechanics updated.This includes all Shockwave’s Tech Structures, such as the Airport, Television Network, and the massive War Complex. So many new technological structures, like power plants, equipment, and coastal batteries, can be seized.A perfectly functioning, effectively built navy can only be found on maps designed specifically for ship fighting, thanks to a unique system of capturable Naval Yards that prevents the SAGE engine’s typical technical problems with warships.Spread your underground facilities around the map and use various dirty tactics to make your adversary nervous, such as a skill-based secondary income and harassment-focused air power. A wholly revamped Global Liberation Army that employs caves and guerilla warfare to significant effect.The European Continental Alliance is a solid and realistic party that uses extreme defensive style to rule the battlefield with strong long-range cannons and defeat any enemy attack with unbreakable fortresses.
Take to the sky with heavy Hind aircraft, storm the battlefield with rows of unstoppable Shock Soldiers, and smash the foes with the unrivaled Sentinel Tank.
Remember, this is the MAC only addition, if you want the PC version, go here.Command and Conquer Generals Rise of the Reds (shortened as ROTR) is a Command and Conquer transition: the SWR Productions Generals Zero Hour.
The best against other aircraft in this mod are the Tier 3 units: other aircraft that engage the enemy in the skys! New maps and harder computer opponents complete this mod as being a great mod for time to come. There is a new 'Anti-Aircraft Tier System', which will give aircraft a better chance to survive by lower tier Anti-Aircraft fire. The USA, China, and the GLA have been revamped also. Upgrades for the Russian Federation will reduce costs of your units and increase firepower for your units as well. The new Russian Federation has the most powerful units in the game, but their infantry is weak individually they are cheaply trained and are trained quickly, but they only are effective in numbers. Every unit has been rebalanced to ensure fun, balanced gameplay. This version also has revamped gameplay elements, models, textures, particle effects, and sounds.
In this version, a brand new faction had been added: the Russian Federation.
Rise of the Reds SWR Edition has finally been released! The team that makes this mods originates from Shockwave-Mod and WarGames Zero Hour two very professional mods that are fantastic.